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Abhimanyu Chattopadhyay

MA Games Design

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12 Second Physics Game Prototype

By Abhimanyu Chattopadhyay Posted on 9th January 2022 Posted in Term1 No Comments

Aim Puzzle games can be quiet fascinating especially when there is more than one way to get to the answer. I believed being able to use physics would let me create such opportunities. This game is meant to: Present simple …

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18-Card Game Prototype

By Abhimanyu Chattopadhyay Posted on 9th January 2022 Posted in Term1 No Comments

Aim From time to time, I take interest in both card and real time tactics games. After struggling for a while to come up with an interesting idea for an 18-card game I tried making a tactics game. The idea …

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Avoid & Collect Game Prototype

By Abhimanyu Chattopadhyay Posted on 9th January 2022 Posted in Term1 No Comments

Aim The terms ‘avoid’ and ‘collect’ immediately reminded me of all the shmup (Shoot Em’ Up) games I played in the past. My first thoughts were: To make something that is nostalgic visually and mechanically to early Star Soldiers games. …

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Escape Room Puzzle Prototype

By Abhimanyu Chattopadhyay Posted on 9th January 2022 Posted in Term1 No Comments

Aim To promote the use multiple physical locations over the course of the puzzle To make the puzzles simple enough that minimal to no guidance would be required to solve them To create a window into the life of a …

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Twine Game Prototype

By Abhimanyu Chattopadhyay Posted on 9th January 2022 Posted in Term1 No Comments

Aim The aim of this prototype was to: Simulate the experience of a dungeon crawler game-book Implement a simple shop and some chance-based encounters Feedback The general feedback after a few playtests were: The players started feeling lost the longer …

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Procedural Art Prototype

By Abhimanyu Chattopadhyay Posted on 8th January 2022 Posted in Term1 No Comments

Aim My general interest in music aided by a few friends who make music from time to time instigated this idea. The primary goal was to gain a better understanding of how audio data is digitized and use that knowledge …

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